From: "Elias Pschernig" Newsgroups: comp.os.msdos.djgpp Subject: Allegro example 25 Date: Thu, 16 Apr 1998 07:36:18 +0200 Organization: magnet Internet Services Lines: 25 Message-ID: <6h5fj1$e1j$1@orudios.magnet.at> NNTP-Posting-Host: 195.3.67.41 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I've managed to add texture and lightning to Allegro's example 25. And i increased the size of the world. I now have two problems: Does anybody know, if there's a way to render only the sqares, which are visible, and to get them in back to front order ? I think, transforming and projecting every square and (what im planning) sorting them is not necesarry, cause of the way they are stored. And my second question: How large exactly can i make world-coordinates, when using floating points ? With fixed-point-integer i could use -23000 to +23000, whats the range with float ? hope this questions dont sound too stupid Elias Pschernig