From: Vic Newsgroups: comp.os.msdos.djgpp Subject: Re: vvvvvvvvvvv Triangle3d help. vvvvvvvvvvvv Date: Mon, 30 Mar 1998 18:45:37 +0300 Organization: Communications Accessibles Montreal, Quebec Canada Lines: 39 Message-ID: <351FBE21.6DC@cam.org> References: <35215BBC DOT BB679B45 AT arrakis DOT es> NNTP-Posting-Host: dialup-811.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk DrDoom wrote: > > Could someone tell me what is wrong with this? > I'm only trying to draw a 3d-triangle on the screen. > The source have no errors but... i can't see anything. V3D and triangle3d work with FIXED point numbers. You have to either 1) convert your numbers to fixed point ( itofix() or ftofix() ) OR 2) use floats, and the V3D_f struct and triangle3d_f function try this instead: #include #include "allegro.h" int main(){ V3D_f v1={1,1,1,0,0,9},v2={1,100,6,61,13,100},v3={100,1,50,31,15,90}; BITMAP *b=create_bitmap(64,16); allegro_init(); install_keyboard(); install_mouse(); install_timer(); set_gfx_mode(GFX_AUTODETECT, 800, 600, 0, 0); set_pallete(desktop_pallete); clear_to_color(screen,3); clear_to_color(b,100); show_mouse(screen); line(b,1,1,30,10,3); line(b,1,12,30,1,3); triangle3d_f(screen,POLYTYPE_ATEX,b,&v1,&v2,&v3); do{;}while (!key[KEY_ESC]); destroy_bitmap(b); return 0; } -- --> http://www.cam.org/~tudor <--