From: jaster32 AT hotmail DOT com (Jaster) Newsgroups: comp.os.msdos.djgpp Subject: Re: Any help with JonIPX?? Date: Mon, 30 Mar 1998 13:34:44 GMT Organization: EarthLink Network, Inc. Lines: 19 Message-ID: <351f9e74.335713318@news.earthlink.net> References: <351ba7ab DOT 75849474 AT news DOT earthlink DOT net> <6fighh$qh6 AT bgtnsc02 DOT worldnet DOT att DOT net> NNTP-Posting-Host: 207.217.144.158 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk On Sat, 28 Mar 1998 04:39:13 -0600, Roscoe Rush wrote: >blakesteel AT hotmail DOT com Thanks so much.. I was having problem with the strings overlapping when I used the Pop_Packet(); .. for instance the first time I popped it it would be "Hello how are you?" and if the next message I popped was "Fine" it would turn into "Fineo how are you?" So you can see the problem I'm having. The only other problem I have now is sending ints. Like the postion of the player. I can see a way to do it if the ints are less than 255, but if the players position is like (356,300) it would be a little difficult. Have you found a way to do that? I'm sure DOOM must have to send player position updates perodically. Sending them as strings doesn't make much sense to me. But I have got the chat section working so far.. Thank you =)