From: "D. Huizenga" Newsgroups: comp.os.msdos.djgpp Subject: GDB and Allegro Graphics Date: Mon, 09 Mar 1998 14:33:57 -0500 Organization: Student Lines: 12 Message-ID: <35044424.1415F621@concentric.net> NNTP-Posting-Host: ts002d09.gps-mi.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hi, I am trying to use GDB to debug a game which uses 256 color 640 by 480 graphics. My problem is that after the program gets to the point where it would normally crash, the screen gets corrupted. Why is this, and how can I fix it? Thanks. -- Dan Huizenga Email: Skis AT Concentric DOT net Home: http://www.concentric.net/~skis (Not much there right now, except BGui [now there's actually an example program ;-)])