From: "D. Huizenga" Newsgroups: comp.os.msdos.djgpp Subject: Re: Floating Point Exceptions Date: Tue, 03 Mar 1998 22:33:39 -0500 Organization: Student Lines: 25 Message-ID: <34FCCB93.CD995F45@concentric.net> References: <34FCC703 DOT BF1C4286 AT osu DOT edu> NNTP-Posting-Host: ts001d24.gps-mi.concentric.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Jeff Farris wrote: > > This is prolly a newbie question, but if the shoe fits :) > > I have a small pgm using Allegro that just puts some sprites on the > screen and animates them. I keep getting seemingly random floating > point exceptions when its running. Sometimes it will be immediate, even > before the gfx mode switch, sometimes its right after, sometimes after > its been running awhile. > > What sorts of things could be causing this? > > I only use two doubles in the whole thing, and I dont divide with them, > plus I dont see how they could overflow... > Any help appreciated! > > Jeff Farris Why don't you post some source code? This will give us a better idea of what is wrong. -- Dan Huizenga Email: Skis AT Concentric DOT net Home: http://www.concentric.net/~skis (Not much there right now, except BGui and some [uuhhggg] VB stuff)