Message-ID: <34FCC703.BF1C4286@osu.edu> Date: Tue, 03 Mar 1998 22:14:11 -0500 From: Jeff Farris MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: Floating Point Exceptions Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: 206.183.228.108 Lines: 15 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk This is prolly a newbie question, but if the shoe fits :) I have a small pgm using Allegro that just puts some sprites on the screen and animates them. I keep getting seemingly random floating point exceptions when its running. Sometimes it will be immediate, even before the gfx mode switch, sometimes its right after, sometimes after its been running awhile. What sorts of things could be causing this? I only use two doubles in the whole thing, and I dont divide with them, plus I dont see how they could overflow... Any help appreciated! Jeff Farris