Date: Tue, 17 Feb 1998 14:36:49 -0200 Message-Id: <199802171636.OAA010.07@ns1.bspu.unibel.by> To: DJGPP mailing list From: Alexander Bokovoy Subject: Re: gd giflibrarie In-Reply-To: <6c9ssa$1jd$1@cadmium.aware.nl> References: <6c9ssa$1jd$1 AT cadmium DOT aware DOT nl> MIME-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 7bit Precedence: bulk On Sun, 15 Feb 1998 17:25:48 GMT authentic AT tip DOT nl (Rick) wrote: > Hello djgpp-ers, > > Two questions about a nice gif librarie called gd or gdlib or even > giflib( which all are seemingly the same..). Since it exists for a and > it especially talks about using gcc, I wonder what kind of graphics.h > file it intends to include ?? Was that some old feature of gcc ?? > Also I like to know if someone already ported the gdlib to allegro > (making it suitable for the vesamodes) ?? Last question(do you never > end ??): there is some talk about a c++ version of gdlib,but I did not > mention to get a hold of it. Does anybody knows where to find that?? GD library doesn't work with video hardware at all. It is simply wrapper around GIF files which allows to draw on GIF canvas in memory and load/save this canvas from/to disk file. It should work fine with 256K GIFs even if machine has CGA card ;). This reason why no graphics.h files is needed to compile GD. I've compiled it under DJGPP without any problems (there are some warnings because I used GD in C++ applications where some math functions react differently than in plain C) Alexander Bokovoy, ---== The Soft Age coming soon ==---