From: gripinc AT hotmail DOT com (Neither) Newsgroups: comp.os.msdos.djgpp Subject: Game Books Date: Sat, 31 Jan 1998 15:41:36 GMT Organization: The Evil Within Lines: 8 Message-ID: <34d343db.20847618@n5.supernews.com> Reply-To: gripinc AT hotmail DOT com NNTP-Posting-Host: 26673 AT 208 DOT 0 DOT 232 DOT 152 Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I have almost finished reading Turbo C++ Programing 101 by Greg Perry. I was wondering what book I should get next, there are so many on the game programing subject. If anyone could recommend a book that is a step up from where I am, it would be greatly appreciated. I would also like to know if I need to learn OOP for game programing. If there are any store houses of info on the web (or wherever else on the net) such as: http://perplexed.com/GPMega/ you are more than welcome to point me to it.