From: Tom Jelen Newsgroups: comp.os.msdos.djgpp Subject: [allegro] combining many images with different palettes into one? Date: Sat, 31 Jan 1998 00:59:29 -0500 Organization: The Ohio State University Dept. of Computer and Info. Science Lines: 27 Message-ID: <34D2BDC1.2C365D3F@cis.ohio-state.edu> NNTP-Posting-Host: ts46-4.homenet.ohio-state.edu Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hey all, I'm trying to make a game that uses many frames of animation output by POV-Ray into tga format. I have about 60 .tga files that I'd like to combine into one so I can use the grabber grab-from-grid option. This way, I'll have 60 images with one palette, instead of 60 images with 60 different palettes. That way I don't have to set the palette between every frame of animation. Is there any fairly easy way to combine them into one big image? All the frames are fairly similar, so there won't be more than 256 colors in all of them put together. I've been struggling with this, let me know if any of you have ideas. Tom -- Fight Spam! Join CAUCE (Coalition Against Unsolicited Commercial Email) at http://www.cauce.org/ and tell your Congresspeople how Spam mailings hurt you. Help protect genuine Internet commerce: Outlaw UCE Spamming. (This anti-Spam signature is available rent-free. Inquire within :-) ) or this Support the anti-Spam amendment Join at http://www.cauce.org/