From: J P Morris Newsgroups: comp.os.msdos.djgpp Subject: Re: Doom Type Engine Date: Fri, 16 Jan 1998 10:04:43 +0000 Organization: IT-HE Message-ID: <34BF30BB.34F11D68@usa.net> References: <69mkcj$mmv$1 AT newsd-153 DOT iap DOT bryant DOT webtv DOT net> NNTP-Posting-Host: no-dns-yet.demon.co.uk MIME-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Lines: 36 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Jimi Hendrix wrote: > > I have Win 95 and VC++4 and I would like to know if I can create a > doom/wolfenstein type engine with djgpp. What exactly is Djgpp?? > Is it a another compiler like VC++4 or is it an addon to VC++4? ^^^^^^ I'll ignore that... :-) DJGPP is the DOS port of the free UNIX compiler GCC and the associated development tools. In it's default configuration it is a 'proper' command-line compiler, but you can download some IDEs for it. Probably the favourite IDE is RHIDE, which resembles Borland C and is much nicer to use for most people. Visit: brennan.home.ml.org/djgpp for a better overview. As for a Doom-like engine, you can get the actual Doom source from: http://www.frag.com/dosdoom (For DJGPP+Allegro) Or you can browse the 3d engines list, which is at: http://www.cs.tu-berlin.de/~ki Check out VPE and CrystalSpace. > PLease e-mail me. -- * JP Morris aka DOUG the Eagle (Dragon) -=UDIC=- * * b52g AT usa DOT net Author of the U6 developer's kit * ************************************************************** * Visit http://ithe.home.ml.org - about Ultima, Doom & AViOS *