From: tom burgess Newsgroups: comp.os.msdos.djgpp Subject: Re: *** OpenGL/3Dfx acceleration in DOS w/ DJGPP *** Date: Wed, 14 Jan 1998 00:15:38 -0800 Organization: BCTEL Advanced Communications Lines: 29 Message-ID: <34BC742A.1D2F@drao.nrc.ca> References: <01bd170c$4238b160$84f357cf AT kwe1> <34b4b8eb DOT 0 AT dingo DOT effect DOT net DOT au> <34B6C30E DOT 3124 AT cam DOT org> <699987$29q$1 AT news DOT rrnet DOT com> <34B893B1 DOT 86 AT drao DOT nrc DOT ca> <34B9D852 DOT 5D6E010 AT eik DOT bme DOT hu> NNTP-Posting-Host: pntn02m02-110.bctel.ca Mime-Version: 1.0 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: 8bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Dr. András Sólyom wrote: > > tom burgess wrote: > > > Hjelmo wrote: > > > > > > Panard Vision 3D by Olivier Bruneto (SMKaribou/GMF) provides 3DFX 3D > > > acceleration and compiles under DJGPP... Check > > > http://www.inforoute.cgs.fr/brunet3 > > > > > > > I checked it out and he makes no claims to DJGPP compatibility. > > ????He states that (quote): > > 'Supported compilers: > > Visual C++ > Watcom C/C++ (v11.0+) > GNU's GCC ' > > isn't it enough? > Andras The descriptions in the download area indicate that for DOS, only Watcom is supported. For Linux, PGCC (Pentium GCC). I don't yet know of any 3dfx hardware solution for DJGPP. Perhaps someday? regards, tom