From: swarsmatt AT aol DOT com (SWars Matt) Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro and SVGA Date: 3 Jan 1998 18:34:42 GMT Lines: 18 Message-ID: <19980103183400.NAA16357@ladder01.news.aol.com> NNTP-Posting-Host: ladder01.news.aol.com Organization: AOL http://www.aol.com References: <34ADF1FB DOT DD3FADA6 AT cnl DOT com DOT au> To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk rdt AT cnl DOT com DOT au wrote: >Walter Luke wrote: > >> I've written a procedure using Allegro to read in a 256 color bitmap >> from disk and display it on the screen. Using GFX_AUTODETECT, the colors >> came out all wrong. Upon further exploration, I discovered that the >> colors come out wrong when I use VESA2B or 2L modes, but work fine with >> VESA1. >> >> Does anyone have any reason why VESA 2.0 isn't working properly? >> Also, how concerned should I be? Using the VESA 1.x mode the code should >> run on any decent computer, no? > Are you sure that your video card supports VESA 2.0? And yes, I think VESA 1.x code should run properly on most computers. one element. (I'm not sure if it does any good to have a one-element array.) There is an excellent tutorial on pointers by Ted Jenson at: http://pw2.netcom.com/~tjensen/pointers.htm Check it out! --Ed (Myknees)