From: "DeHackEd" References: <34A16352 DOT CFE81800 AT net1plus DOT com> Subject: Re: DJGPP compatability with Win95.... Date: Thu, 25 Dec 1997 19:30:59 -0500 Lines: 16 Message-ID: Newsgroups: comp.os.msdos.djgpp To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Matthew Baker wrote in message <34A16352 DOT CFE81800 AT net1plus DOT com>... >What's the compatability factor between DJGPP and Win 95? Say I have a >game coded in DJGPP runs great in DOS etc, etc, but now people want a >Direct X / Windows 95 version.... would that be an easy or hard task to >undertake in terms of existing code? > > In Windows95 DOS boxes, it works very well (compiling is even faster and better at times). If you mean writing a program to run as a Windows 95 program, you will need some new files. I don't code in Windows, so I don't know, but there are some Win95 compilers based on GCC. Don't remember the web page off by heart though.