Date: Fri, 5 Dec 1997 20:57:56 -0800 (PST) Message-Id: <199712060457.UAA07849@adit.ap.net> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" To: "Dave" , djgpp AT delorie DOT com From: Nate Eldredge Subject: Re: Allegro graphics speed: 16 bit vs. 8 bit Precedence: bulk At 10:44 12/5/1997 -0700, Dave wrote: >I am thinking about switching to 16 color mode, for the obvious reasons of >good looks and ease of shading, etc. but I am concerned about the speed >comparisons. How does the speed of 15 or 16 bit graphics compare to 8 bit? >(when blitting to the screen, etc.) > >I would imagine that it would take roughly twice the time, since it's double >the information, but are there any special things it does that I don't know >about? Well, some bit-twiddling is also required to set the colors, since there are 5/6 bits per color per pixel. The algorithm for actually figuring out the 16-bit colors may end up being faster or slower too, but that's your code. > >Sorry I haven't just run at test, but I am wondering if anyone has a quick >answer before I spend a couple hours downloading, installing, and writing >new code for the next addition of Allegro (I'm a student, its the end of the >semester, and time is non-existent right now). Performance questions don't tend to be that simple in general :) Testing is of course the best way to find out. I'd suggest that when you get the time. Nate Eldredge eldredge AT ap DOT net