From: gautam AT interlog DOT com (Gautam N. Lad) Newsgroups: comp.os.msdos.djgpp Subject: Clipping or Double Buffering : Which one should I use? (Allegro) Date: Mon, 27 Oct 97 16:02:09 GMT Organization: InterLog Internet Services Lines: 27 Message-ID: <632ddv$o5m$1@news.interlog.com> NNTP-Posting-Host: ip213-65.cc.interlog.com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hi, I have a question. I'm writing a farily big program, and I need to know if I should use double buffering or clipping? I draw (mainly polys) to a double buffer, and then blit it to the screen. Is there a speed difference between the two? It doesn't really make much of a difference which one I use, but I need to know which one is faster. Right now, it takes my program to draw 8100 3D rectangles (in 4 views of size 240x180) about 4 seconds. The polys drawn are not of the same view. This is using double buffering. I haven't tried clipping, but should I? My computer is 486 DX2 50MHz, w/ 32MB RAM (running on a DriveSpaced drive w/ 20MB free). Bye! ------------------------------------------------------------- Gautam N. Lad ------------------------------------------------------------- E-Mail: gautam AT interlog DOT com Website: http://www.interlog.com/~gautam POV-Ray Software, Gallery, and Links! -------------------------------------------------------------