From: firewind Newsgroups: comp.os.msdos.djgpp Subject: Re: Interrupts bite....wait...yup they do :-) Date: 8 Oct 1997 02:10:40 GMT Organization: Netcom Lines: 24 Message-ID: <61eq30$9fe@dfw-ixnews4.ix.netcom.com> References: <343892FB DOT 10E2 AT fm-net DOT com> <61eh12$i20 AT dfw-ixnews5 DOT ix DOT netcom DOT com> NNTP-Posting-Host: elp-tx3-18.ix.netcom.com Mime-Version: 1.0 Content-Type: text/plain; charset=US-ASCII Content-Transfer-Encoding: 8bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk firewind wrote: > Wait... the Sound Blaster interrupt would be real mode, wouldn't it? So > shouldn't you use: (where rm_regs is a __dpmi_regs created previously in > the function) > _go32_dpmi_allocate_real_mode_callback_iret(&NewSB16, &rm_regs); > > _go32_dpmi_set_protected_mode_interrupt_vector(BLASTER.SBIntr+8,&NewSB16); > and > _go32_dpmi_set_real_mode_interrupt_vector(BLASTER.SBIntr+8, &NewSB16) > [snip-- other stuff looks good] Doh, and I forgot to mention, rewrite your interrupt handler to accept a '__dpmi_regs *whatever' as an argument, and if you need to access registers at any point within, make sure to use 'whatever'. -- [- firewind -] [- email: firewind AT metroid DOT dyn DOT ml DOT org (home), firewind AT aurdev DOT com (work) -] [- "You're just jealous because the voices talk to -me-." -] [- Have a good day, and enjoy your C. -]