Date: Tue, 7 Oct 1997 18:32:35 -0400 (EDT) From: "H. Anthony Hoyt" To: djgpp AT delorie DOT com Subject: Re: DMA handling In-Reply-To: <60sbs3$foq@dfw-ixnews8.ix.netcom.com> Message-Id: Mime-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Precedence: bulk You know I have to say that I agree with firewind there on one point. Now I know allegro is a great lib and it seems to do everything minus clean your house. But If you have a "How do I do this" question, it shouldn't be replied. "Oh just download such-and-such and let it do the work." I'm working on a game that use mode 13h but I'm not useing allegro for any one bit of it. I may use allegro as a refrence when I want to see how other people do things in pmode when i'm not too sure. But I think that if you don't know how to code something, then just useing a lib and not codeing it yourself isn't going to help. IMHO. Well I didn't want to start a flame war or e-mail bashing but I just had to say my peace. Tony May you find strength in magic -- RavenHart @}->--'--,--- On 1 Oct 1997, firewind wrote: > Salvador Eduardo Tropea (SET) wrote: > > > > [How do I use DMA?] > > > Download Allegro, don't forget to swap (read the license). > > Excuse me, and no slight to Shawn, but Allegro is not the answer to > everything. > > The poster asked how to -use- DMAs, not where he could get prefab libraries > that have some DMA-using elements. Pointing him to Allegro does not answer > his question. > > -- > [- firewind -] > [- email: firewind AT metroid DOT dyn DOT ml DOT org (home), firewind AT aurdev DOT com (work) -] > [- "You're just jealous because the voices talk to -me-." -] >