From: sumatose AT NOSPAM DOT usa DOT net Newsgroups: comp.os.msdos.djgpp,comp.graphics.api.opengl Subject: Re: IN DEFENCE OF MICROSOFT (I can't believe I'm doing this) Date: Wed, 3 Sep 1997 11:47:01 -0400 Organization: VTL Lines: 15 Message-ID: References: <199708110648 DOT XAA00242 AT geocities DOT com> <33F201DD DOT 13946F88 AT geocities DOT com> <3400C9E5 DOT 5759D7ED AT magibox DOT net> <5uiipg$hgk AT elmo DOT cadvision DOT com> NNTP-Posting-Host: ppp020.216.msherb.videotron.net To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In group comp.graphics.api.opengl, Chris Hecker says... > frenchc AT cadvision DOT com (Reham) writes: > >Nowhere in the OpenGL spec did I > >find anything remotely similar to DX3D 5.0's Immediate Mode DrawPrimitive, > >... > >OpenGL has no Immediate Mode anyways, that I can see -- > > Uh, this is a joke, right? > > Chris > It's clear he's confused between retained and immediated mode.. and didn't find vertext arrays in OpenGL 1.0. And to think the first lines of the post were so good! 8-)