Message-ID: <340F49B1.521C@usa.net> Date: Fri, 05 Sep 1997 02:52:17 +0300 From: Attila Uygun Reply-To: auygun AT usa DOT net MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: int 0x8 and windows 95 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Precedence: bulk I'm working on a game with DJGPP. I use the timer routine which is written by Chih-Hao Tsai and its name is PCTIME13. (ftp://ftp.coast.net/SimTel/msdos/c/pctime13.zip). I have no problems with DOS but the system hangs with Windows 95. I worked hard on the timer routine to fix the problem. If I hook the int 0x8 with only real mode interrup routine the game works well with windows 95 but this time there is lose of tick. I want my game to work under bouth Dos and Windows 95. What must I do? Attila Uygun