From: kupajoe AT atl DOT mindspring DOT com (Chris) Newsgroups: comp.os.msdos.djgpp Subject: Question about making maps for tile-based games Date: Sat, 23 Aug 1997 23:10:12 GMT Organization: ... Message-ID: <5tnql1$ko1@camel12.mindspring.com> Reply-To: kupajoe AT atl DOT mindspring DOT com NNTP-Posting-Host: user-38lca0s.dialup.mindspring.com Lines: 25 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Hello, I am just beginning to make a tile-based RPG using Allegro and DJGPP. I've already read many of the tile FAQs, but I need some help with the maps. (Please bear with me, these are newbie questions) Does anyone know of a good map editor that works with Allegro? Something that I can make my maps on and then bring them into my program? I've heard about some, but I don't know where they are and how to get the map files into the game. If not, what is the next best way to get huge maps into a game? If anyone could help me write a function that can translate numbers from an integer (or character) array into tiles to be plotted at certain places on the screen? I hope this makes sense. Any help would be greatly appreciated. Thanks! -------------- Chris