From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro problem Date: 23 Aug 1997 06:24:32 GMT Organization: The National Capital FreeNet Lines: 21 Message-ID: <5tlvn0$q6c@freenet-news.carleton.ca> References: <33FE364B DOT 756B AT oregoncoast DOT com> Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) NNTP-Posting-Host: freenet3.carleton.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Rudy Gingles (spy AT oregoncoast DOT com) writes: > Hello, > > I'm getting this strange problem when running a program I'm working on, > which uses Allegro to draw bitmaps and RLE sprites onto the screen. I > have an RLE sprite which move across the screen quickly, and as it > moves, little bits of the sprite get sprinkled across the rest of the > screen. I'm only using draw_rle_sprite() to draw it to the screen, so it > couldn't be my code. Whats going on? Has anyone else had this problem? > Maybe its a bug in Allegro? Please help! Thanks. Oh, one thing else it can be. Are you displaying a mouse pointer? Hide it when redrawing the screen. If the pointer gets redrawn while your rle sprites are being drawn, very strange things can happen. -- .*. Where feelings are concerned, answers are rarely simple [GeneDeWeese] -() < When I go to the theater, I always go straight to the "bag and mix" `*' bulk candy section...because variety is the spice of life... [me] Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh