From: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) Newsgroups: comp.os.msdos.djgpp Subject: Re: Allegro problem Date: 23 Aug 1997 06:07:58 GMT Organization: The National Capital FreeNet Lines: 22 Message-ID: <5tlunu$pok@freenet-news.carleton.ca> References: <33FE364B DOT 756B AT oregoncoast DOT com> Reply-To: ao950 AT FreeNet DOT Carleton DOT CA (Paul Derbyshire) NNTP-Posting-Host: freenet3.carleton.ca To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Rudy Gingles (spy AT oregoncoast DOT com) writes: > Hello, > > I'm getting this strange problem when running a program I'm working on, > which uses Allegro to draw bitmaps and RLE sprites onto the screen. I > have an RLE sprite which move across the screen quickly, and as it > moves, little bits of the sprite get sprinkled across the rest of the > screen. I'm only using draw_rle_sprite() to draw it to the screen, so it > couldn't be my code. Whats going on? Has anyone else had this problem? > Maybe its a bug in Allegro? Please help! Thanks. Not to insult your intelligence, but sometimes this gets overlooked. Have you checked for bugs in the code used to ERASE the sprite when moving it to a new position onscreen? -- .*. Where feelings are concerned, answers are rarely simple [GeneDeWeese] -() < When I go to the theater, I always go straight to the "bag and mix" `*' bulk candy section...because variety is the spice of life... [me] Paul Derbyshire ao950 AT freenet DOT carleton DOT ca, http://chat.carleton.ca/~pderbysh