Date: Tue, 19 Aug 1997 15:40:45 +0300 (IDT) From: Eli Zaretskii To: Lyle cc: djgpp AT delorie DOT com Subject: Re: Debugging Information && SIGSEGV faults In-Reply-To: <33F3CC58.FF6BC872@NO_SPAMccds.cc.monash.edu> Message-ID: MIME-Version: 1.0 Content-Type: TEXT/PLAIN; charset=US-ASCII Precedence: bulk On Fri, 15 Aug 1997, Lyle wrote: > It's just that i don't ahve time - and i would really like to compile > the program in 32 bit. However, i can't waste time trying to debug it > using 'primitive' methods. I thought you were in a hurry to get your program working, weren't you? If so, what difference does it make how ``primitive'' the methods are if they let you achieve your goals? For me, there's no ``primitive'' and ``advanced'' tools; there are only tools that are right for a certain job and there are tools which are wrong. If a certain technique gets the job done quickly, it is the right tool. But it's your call, the above is only my own opinion. > I appreciate your suggestions, however in my > situtation they are unrealistic. I might give the pgcc a go and see what > happens? I think this would get you into more trouble, that's why I suggested alternative ways. I have built gcc and used beta-quality programs enough times to know that this is no way to quickly make a buggy program work.