From: HPT Newsgroups: comp.os.msdos.djgpp Subject: Re: Help to edit JAW files for plush Date: Sat, 09 Aug 1997 14:08:21 -0400 Organization: Hanee Patenaude Technologies Lines: 11 Message-ID: <33ECB215.4205@magicnet.net> References: <33e781d9 DOT 1101092 AT newsserver DOT epix DOT net> <5sfsfe$l5f AT winter DOT news DOT erols DOT com> Reply-To: bertha AT magicnet DOT net NNTP-Posting-Host: pm11-21.magicnet.net Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk If you want information about JAW3D or Plush, I would suggest talking to their creators ( Justin Frankel, and Jawed Karim ). As far as object creation is concerned, I would suggest using LightWave, and somehow ( i'm not sure if lightwave can save in this format, if it can't there is probably a converter available ) convert your objects to MDL format. Jaw3d can load Quake's MDL format. But, as I said, posting your question in this newsgroup vs. actually emailing the program's author will be much less successful. hanee patenaude bertha AT magicnet DOT net