Message-ID: <33E6D498.253A@gapeach.com> Date: Tue, 05 Aug 1997 03:22:00 -0400 From: Jacob Martin Reply-To: jake AT gapeach DOT com MIME-Version: 1.0 Newsgroups: comp.os.msdos.djgpp Subject: please translate this for me... Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit NNTP-Posting-Host: ip205.iainc.net Lines: 34 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk When I run my code, I get this... and then my computer locks up...which is strange to me... The debugger locks up too, so no help there either... I'm sure if I knew assembly well enough I'd know what was goin on...but What is this type of code typically will generate this error? E:\game>a Shutting down Allegro Exiting due to signal SIGSEGV Page fault at eip=0001a295, error=0006 eax=0d000006 ebx=00072d80 ecx=000033c4 edx=00000007 esi=00018c00 edi=00000008 ebp=00040900 esp=00000fec program=E:\GAME\A.EXE cs: sel=00a7 base=82f2c000 limit=ff74bfff ds: sel=00af base=82f2c000 limit=ff74bfff es: sel=00af base=82f2c000 limit=ff74bfff fs: sel=0087 base=000084e0 limit=0000ffff gs: sel=00bf base=00000000 limit=ffffffff ss: sel=019b invalid Call frame traceback EIPs: 0x0001a295 0x00001619 0x0001c19e What's SS? Segment s....? Jake...