From: David Jenkins Newsgroups: rec.games.programmer,comp.os.msdos.djgpp Subject: Re: bresenham's circle Date: Fri, 1 Aug 1997 03:06:11 +0100 Organization: None Distribution: world Message-ID: References: <33DF4527 DOT 671 AT mindspring DOT com> <33E06240 DOT 3FE7 AT mindspring DOT com> NNTP-Posting-Host: jenkinsdavid.demon.co.uk MIME-Version: 1.0 Lines: 18 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk In article <33E06240 DOT 3FE7 AT mindspring DOT com>, Derek Greene writes >David Jenkins wrote: >> Is this Bresenhams circle routine?? >> Or is it the one where you calculate an eigth of a circle and draw the >> full circle from these calcs, never seen that one in action though. > >according to my info, bresenham's is the one where you calculate the >eighth Is it faster than the routine I posted?? I did read about it somewhere, I figured that recalculating the eigth to the other 7 eigths would take offset the benefits. -- http://www.jenkinsdavid.demon.co.uk for C programmers. David Jenkins