Message-Id: Date: Tue, 29 Jul 97 23:49 MET DST To: eng60667 AT leonis DOT nus DOT sg, djgpp AT delorie DOT com References: Subject: Re: Any alternative to Direct Memory Access MIME-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: 8BIT From: Georg DOT Kolling AT t-online DOT de (Georg Kolling) Precedence: bulk Bill HellGateS schrieb: > Here's a couple of questions: > (1)Is DJGPP suitable for game programming? > (2)Since Direct Memory Access is almost impossible ( correct me if I'm > wrong ) ... is there another alternative that can yield the same > performance as DMA? What do you mean with DMA. If you mean direct writing to video memory, that's of course possible. If you mean the use of the DMA-Controller, forget it! At first it seems like a good idea to let the DMA-Controller work in background, but it's slower than copying a memory block by string copy instructions > (3)Is Allegro a good graphics library ... i mean does it render graphics > at high speed ( comparable to that of DMA )? > > Thanx > >