From: kovax AT cbhouse DOT fr Newsgroups: comp.os.msdos.djgpp Subject: SMOUTH ANIM WITH ALLEGRO IN VESA MODE 320*240 ???? Date: 22 Jul 1997 06:24:52 GMT Organization: Magic OnLine Lines: 11 Message-ID: <5r1jnk$k59@snews5.zippo.com> References: <5qnefh$ea7 AT snews1 DOT zippo DOT com> Reply-To: kovax AT cbhouse DOT fr To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk hi! I found recently the reason why my game isn't smouth in vesa mode 320*240! in fact it take much time, and in modeX 320*240 it run in 2 VBL (35 refresh/second) so in vesa mode too! My problem now is that in vesa mode the "timer simulate retrace" doesn't work, and it's necessary to count 2 VBL and make smouth animation! Anyone know how to make it correctly??? Ludovic Olivencia.