From: Vic Newsgroups: comp.os.msdos.djgpp Subject: Strange bugs: HELP! (allegro) Date: Sun, 06 Jul 1997 10:01:14 -0400 Organization: Communications Accesibles Montreal Lines: 14 Message-ID: <33BFA52A.3646@cam.org> Reply-To: tudor AT cam DOT org NNTP-Posting-Host: dynappp-21.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I have a piece of code I need to debug. Basically it's a polygon clipper.When I use The allegro Polygon3d routines and, let's say I have a quad, if, after clipping, the resulted poly is not a quad anymore, the polygon3d function will display a weird shape on screen (starting from the upper left corner and continuing with the quad's normal vertices). However if I use the polygon (2d) routine with it, it will work just fine with the same coordinates! How is this possible? Should I assume there might be a bug in polygon3d or a bug in my clipping code? -- --> http://www.cam.org/~tudor <-- prick your finger it is done the moon has now eclipsed the sun the angel has spread it's wings the time has come for bitter things