From: frazer AT noneofyourbusiness DOT com (Scott Frazer) Newsgroups: comp.os.msdos.djgpp Subject: Re: DJGPP & OpenGL : Anyone tried this? Date: Mon, 02 Jun 1997 12:53:29 GMT Organization: Ericsson Data Services Americas Lines: 21 Message-ID: <3392c07a.2273388@cnn.exu.ericsson.se> References: <3391ac73 DOT 5957382 AT news DOT btinternet DOT com> NNTP-Posting-Host: pc093.rtp.ericsson.se To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk T DOT Harte AT btinternet DOT com (Thomas Harte) wrote: > I've downloaded some openGL demo's, read some messages on >rec.games.programmer, and it seems to me that at least investigating >openGL would be a good plan. > > So, my question is : has anyone here tried this, and where >would I find suitable DJGPP openGL stuff? Is it just a library you >link in, or something far more sinister? > I have done some simple OpenGL stuff using DJGPP & RSXNT. I used the Cosmo version of OpenGL which is available free on SGI's website. It was not real straight forward ... had to convert the DLL's to '.a' libraries with one of RSXNT's tools, make some minor (but not easy to find) modifications to some demo OpenGL code, figure out the right way to compile & link, etc. It did work though, and was pretty cool. Before anyone asks, I have already deleted all the work I did (small hard drive) because I have started using Cygnus's GNU-WIN32 package. I think RSXNT is pretty good, but I like my tools completely free :)