Message-Id: <1.5.4.32.19970603130207.006afc50@dce03.ipt.br> Mime-Version: 1.0 Content-Type: text/plain; charset="us-ascii" Date: Tue, 03 Jun 1997 10:02:07 -0300 To: Robert Humphris , "'Mark T Logan'" , "'Art S. Kagel'" From: Cesar Scarpini Rabak Subject: RE: Quake vs. Demos Cc: "'adalee AT sendit DOT sendit DOT nodak DOT edu'" , "'djgpp AT delorie DOT com'" Precedence: bulk At 09:51 03/06/97 +0100, Robert Humphris wrote: [snipped] > >C++ would make a good method for writing games as the objects within the >game can become semi autonomous >and behave in a pre defined manner, adding a touch more realism to the >game > In fact, one of first books on Smalltalk I read used as a starting example exactly a game... just my 1.5 cents... ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ Cesar Scarpini Rabak E-mail: csrabak AT ipt DOT br DME/ASC Phone: 55-11-268-3522 Ext.350 IPT - Instituto de Pesquisas Tecnologicas Fax: 55-11-268-5996 Av. Prof. Almeida Prado, 532. Sao Paulo - SP 05508-901 BRAZIL ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~