From: Vic Newsgroups: comp.os.msdos.djgpp Subject: Re: Problems With Displaying Graphics Date: Sat, 31 May 1997 14:17:11 -0400 Organization: Communications Accesibles Montreal Lines: 19 Message-ID: <33906B26.6F70@cam.org> References: <3 DOT 0 DOT 32 DOT 19970528211007 DOT 009146c0 AT dataplusnet DOT com> Reply-To: tudor AT cam DOT org NNTP-Posting-Host: dynppp-252.hip.cam.org Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk Michael M. wrote: > Any suggestions about what could be wrong? Is there something stupid I am > doing that is the reason it doesn't work? Look, dude, the PCX is screwed! Actually it's good! But it's screwed! Get it? Me neither! But the thingie is this: I compiled the code ya gave. It worked fine with various BMPs and PCXs from my computer. Your PCX: BOOM! I loaded your PCX in Paint: very nice. I'd go for just C tho, C++ is supposed to be slow for games... I saved the pcx as a bmp and it worked...So maybe the pcx is another type than the one Allegro reads? > Thanks, > Michael Matczynski > michaelm AT dataplusnet DOT com -- http://www.cam.org/~tudor "I INSERTED THE DISK INTO THE COMPUTER, AND TURNED IT ON. LET THERE BE DOS,I SAID! AND THERE WAS DOS." -- Bill Gates, 1977