Message-ID: <3365EBE9.29EA@silesia.top.pl> Date: Tue, 29 Apr 1997 14:39:05 +0200 From: Michal MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: Re: Alignment References: Content-Type: text/plain; charset=iso-8859-2 Content-Transfer-Encoding: 7bit Precedence: bulk Eli Zaretskii wrote: > > Why do you need to align on 16-byte boundary? No C data type is that > long, as far as I know. I have written a FPU texture mapper that uses doubles in its inner loop. I have to align them manualy (by adding some extra variables) to increase speed, every time I add some code or variables above, so I'm shure my ineer loop's data aren't aligned properly. I want to align them on 32 byte boundary so my inner would have less cash misses. 16 byte boundary was just an exaple. It would be nice to have authomaticly aligned data.