From: Douglas Eleveld Newsgroups: comp.os.msdos.djgpp Subject: Re: Commercial Games Date: 17 Apr 1997 12:03:24 GMT Organization: Rijksuniversiteit Groningen Lines: 11 Message-ID: <5j53ic$39p@info.service.rug.nl> References: <2 DOT 2 DOT 32 DOT 19970416223156 DOT 006aee48 AT gate72> <5j3phb$pn6 AT nr1 DOT toronto DOT istar DOT net> NNTP-Posting-Host: cmb23.med.rug.nl Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Precedence: bulk I think more likely why Quake was written with DJGPP is that ..Big guess here... Quake was initially developed on an high end UNIX platform, and then basically ported to DOS with some specific DOS and IBM x86 optimizations. DJGPP makes the transition easier from UNIX to DOS and has pretty good optimization stuff. Doug Eleveld