Message-ID: <335271AC.F7@win.bright.net> Date: Mon, 14 Apr 1997 12:04:28 -0600 From: Josh Anderson Reply-To: randerso AT win DOT bright DOT net MIME-Version: 1.0 To: djgpp AT delorie DOT com Subject: 3d graphics lib Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit I have developed a working 3d graphics lib using DJGPP and Allegro. Some of the features are -labert shading -gouraud shading -phong shading (fake) -texture mapping (using all shading models) (via Allegro) -full object clippint to the viewing frustrum -simple API based pipeline managment -what i call "real" collision detection (checks for actual collides) -also does bounding shpere collision (if exact isnt needed) -rotation around an arbitrary vector (via Allegro) -view points and view angles are fully implemented (i.e. 6 DOF) This isn't a full list, just most of the highlights. I was just wondering if anyone would like me to release the source code, free of charge. If anyone is interested, please respond to me either through the newsgroup or e-mail. I'll release it if a couple people respond. If I do, I will still be actively developing it (and accepting friendly criticism). I will also accept any additions that people want to add, as long as I get a copy of it too. I await your response. Josh randerso AT win DOT bright DOT net