From: S2200253 AT NICKEL DOT LAURENTIAN DOT CA Date: Mon, 07 Apr 1997 00:24:00 -0500 (EST) Subject: fast vbe graphics To: djgpp AT delorie DOT com Message-id: <01IHEKLS7NOI92SA7U@NICKEL.LAURENTIAN.CA> MIME-version: 1.0 Content-transfer-encoding: 7BIT I'm trying to get fast vbe 2.0 (with linear frame buffer) graphics at 640x480x256 yet am having some difficulties. I'm drawing the images to a video buffer (video[640*480]) and then try to display with for(int i=0; i < 307200; i+=4) { temp = ((unsigned long)(video[i])) << 24\ + ((unsigned long) (video[i+1])) << 16\ + ((unsigned long) (video[i+2])) << 8\ + ((unsigned long) (video[i+3])); _farnspokel(i, temp); } where temp is a unsigned long and I've already done a _farsetsel(my_video_ds) but I'm not having much success. I know univbe can do about 60 fps on my system at 640x480x356 but it uses multiple pages. Does anyone know how to use multiple pages or why codellet doesn't work as I want it to? Thanks in advance, Timothy Robb Serving humanity since 1978.