From: "Anthony Q. Bachler" Newsgroups: comp.os.msdos.djgpp Subject: Re: OOP and Games Date: 21 Mar 1997 18:36:59 GMT Organization: Apcad Engineering Lines: 24 Message-ID: <01bc3624$3eb1e620$c34010d0@anthonyb> References: <3331a437 DOT 10491645 AT news DOT alt DOT net> NNTP-Posting-Host: 208.16.64.195 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp OOP is nice if you really need it, but I wouldn't go out of the way to use it. Doing that won't get you anything but a headache. Now if your goal is to learn to use them, using them isn't out of your way, so enjoy. -- ::-) ---------------------------------------------------------------------------- --- HTTP://vax2.rainis.net/~cwhizard/norn.htm Home of the Sixpak of Norns. To reply to a news posting, remove the anti-SPAM features from my e-mail address. Kevin Brown wrote in article <3331a437 DOT 10491645 AT news DOT alt DOT net>... > Does any one have any thoughts about using classes (OOP) to program > games. Just curious. > > Any examples of such, especially using djgpp and allegro would be > apreciatted. >