From: ovek AT arcticnet DOT no (Ove Kaaven) Newsgroups: comp.os.msdos.djgpp Subject: Re: DirectX ----> OpenGL Date: Mon, 03 Mar 1997 12:55:39 GMT Organization: Vplan Programvare AS Lines: 17 Message-ID: <5fg4ne$htg$1@troll.powertech.no> References: NNTP-Posting-Host: alwayscold.darkness.arcticnet.no To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Robert Humphris wrote: >I read that many of the major games companies are turning away from >DirectX in their droves and moving >over to SGI's OpenGL api. I know that this api has been knocking about >on Linux for some time has any one >tried it with DJGPP? Is it probable that it will port easily with >DJGPP? Is it worth doing or should I stay >with the mighty Allegro? I believe there is a portable OpenGL clone called Mesa out there, but don't know whether it has been made to work with DJGPP v2 yet. (On DJGPP v1, I think it would work with Xlibemu (that used GRX).) It shouldn't be that hard to port though (just write a suitable device interface driver).