From: Enrique Sanchez Martinez Newsgroups: comp.os.msdos.djgpp Subject: Games Factory Pack 3.1 Date: Sat, 01 Mar 1997 15:15:10 +0100 Organization: Apartado Nē 71 Bē Peral 30300 Cartagena Spain Lines: 46 Message-ID: <331839EE.60FA@arrakis.es> NNTP-Posting-Host: caladan.arrakis.es Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Hello to everybody, alone mean that already this available the finishes version of Games Factory Pack 3.1 Freeware in the address: http://www.arrakis.es/~esanchez/ Map Maker 3.0: Excellent editor of MAPS for GAMES, editor of 240 TILES of GRAPHICS in order to combine in the map or 16 SPRITES of 96 x 160 pixel with those that you will carry out the ANIMATIONS of your personages. Sprite Maker 3.5: Great editor and animator of SPRITES,it matter PCX in order to CUT them in sprites, and it edit PALETTES. Also all the documentation in English and Spanish in order to PROGRAM with BITMAPS or sprites as much games as all type of APPLICATIONS. Also examples in Turbo Pascal, C, ASM, as well as a great bookstore of sprites and Utilities that they help you to work with the graphs of your PROGRAMS. Now you can use a new sprites format COMPRESSED with the utility SPC.EXE. This program is a graphic bilingual utility developed in turbo Pascal and ASM, for the creation and animation of sprites and tiles, that they will be filed in the disk in format bitmap for their hind use in yours utilities, the great versatility and ease of handling gives you there be this editor of sprites a great capacity in their field, of the one which they lack the editors of screen that they utilize like substitutes of this type of utilities. Map Maker is a developed utility entirely in Turbo Pascal with the aid of Sprite Maker, this utility this thought so that all the graphs that form a game could be created by the user of a very simple form, without needing many requirements, so then the user of Map Maker will create sprites of great size, animations, create all one game of tiles graphics with those that will design all type of maps with several Scroll, so much scroll point to point in any or all the coordinates, scroll of screen, games of firm screen, and everything the one which to the programer could pass you for the head, everything this simply by means of two files, one where the programer could find the graphs of the 240 tiles, and another in order to indicate in that part of the map is had to draw these tiles. http://www.arrakis.es/~esanchez/ Thanks You Enrique