Newsgroups: comp.os.msdos.djgpp,rec.games.programmer From: dindia AT netcom DOT com (John Paul D'India) Subject: Re: publishing games (info) Message-ID: Followup-To: comp.os.msdos.djgpp,rec.games.programmer Organization: Netcom On-Line Services References: <5cb798$mgv AT flex DOT uunet DOT pipex DOT com> Date: Fri, 24 Jan 1997 22:34:53 GMT Lines: 24 Sender: dindia AT netcom10 DOT netcom DOT com To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp : 1) we publish your game(s) for you and split the profit 50/50 with you. remember that retail price and cost price are very different, ie you don't get 50% of the price you see it for in the shop, but 50% of the cost it's sold to retail at. (minus produc tion costs) : 2) we give you the chance to sell your game yourself. after all you wrote it, why should any publisher make anything from it? : as many sites don't allow commercial activity on them, we can offer you web space and ftp space on a fixed or per usage basis. obviously we have to charge something because we're offering you part of our bandwidth, but the cost would be far less than tr ying to set your own server up. prices for this vary so it's best to email us and negotiate the best deal for *you*. : you might also like to 'mix and match' the above, perhaps selling via the web and us publishing it at the same time. just email us and tell us what you'd like. : you can reach us at sales AT gameboutique DOT com or me directly at nikki AT gameboutique DOT com : ps. apologies if this post is a little long, there were quite a few articles to reply to and rather than do each separately i joined them together. ??? I don't get it. As a skeptical developer, I have to ask, what do I get from that? I give you 50% and you give me a good price for web and ftp space?? -- John Paul D'India D'India Software Game Developer dindia'at'netcom.com