From: "John M. Aldrich" Newsgroups: comp.os.msdos.djgpp Subject: Re: How to compile Mesa? Date: Sat, 11 Jan 1997 17:40:17 -0800 Organization: Two pounds of chaos and a pinch of salt Lines: 24 Message-ID: <32D84101.1A97@cs.com> References: Reply-To: fighteer AT cs DOT com NNTP-Posting-Host: ppp225.cs.com Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Jeremy Penner wrote: > > I downloaded the Mesa 3-d engine off the 'net, and can't get the makefile > to work. It gets up to its second instruction, touch src/depend, and > crashes because I don't have a program called "touch". (I tried "make gcc" > for the generic gcc compilation, it seemed to be the best option there) > Any ideas on how to go about compiling Mesa? Assuming that you are using DJGPP to compile Mesa, all you need to do is get the Fileutils (v2gnu/fil313b.zip), Textutils (v2gnu/txt119b.zip), and possibly Shellutils (v2gnu/shl112b.zip) from SimTel. These contain ports of nearly every common Unixy program, which should make Unix-based makefiles very happy. :) I don't see why you want to rebuild gcc though... it should be fine as is. Or does that 'gcc' mean to make Mesa using gcc as the compiler? If so, it's a highly nonstandard target name! -- --------------------------------------------------------------------- | John M. Aldrich, aka Fighteer I | fighteer AT cs DOT com | | Descent 2: The Infinite Abyss - The greatest Internet game of all | | time just got better! This time, you're going all the way down...| ---------------------------------------------------------------------