X-Authentication-Warning: delorie.com: mail set sender to djgpp-bounces using -f X-Recipient: djgpp AT delorie DOT com X-Yahoo-Newman-Property: ymail-3 X-Yahoo-Newman-Id: 738357 DOT 64937 DOT bm AT omp610 DOT mail DOT sp1 DOT yahoo DOT com DKIM-Signature: v=1; a=rsa-sha256; c=relaxed/relaxed; d=yahoo.com.ar; s=s1024; t=1269812520; bh=RWE/sdyPs5jPl19J22axORFI7HUgOMO8X6jU2O2to48=; h=Message-ID:X-YMail-OSG:Received:X-Mailer:Date:From:Subject:To:MIME-Version:Content-Type; b=qM0fcRj9IGRYbNg3f2+Pl8prXl3ogoLoBb2OF6cCF1IV7B6ijINVkrOtmQzlvi4lDVZWtt4jXjRImfzYgJg1oudKXOAObeYB7y50Sqgdu5CskesFHREiJoSZ2U3jWlbMm8RSFzUYQS4T5q/V6R/j3acj7DHLg3PbwJEzbfkJ96g= DomainKey-Signature: a=rsa-sha1; q=dns; c=nofws; s=s1024; d=yahoo.com.ar; h=Message-ID:X-YMail-OSG:Received:X-Mailer:Date:From:Subject:To:MIME-Version:Content-Type; b=qVDhVmGtXDkFsgVxqeMA7Nrt3OBqHubEUtern3Md9a6cwQVT+wqAUdgMEiD5qWBnnUF3ikmB19gWReN3apHKCqhbzO6pwlUjmJVNd46BV+MNEZmgf0y08j0zJZ7e0fXfqQxMl3X3A38o/IVwc8wohVASigI1ui58VTpHzSMIamI=; Message-ID: <629541.22585.qm@web45115.mail.sp1.yahoo.com> X-YMail-OSG: BgGn9PIVM1lTlJCD96EE4XrU6PC5taKYknLaMljV2TIlHRV AlFGiyB3nz3ttLZ5VzkZl22s6W3GH5XwMzoMDChcGwG49WCsRYcU3SiGFeaU sVxt.ZjFonSrGvY9uk9YtwvHjoMZJrur7FdbMtKG6OH6bOEQg1wRfXHsFtuG XQgxMsGM2Q_lyR5FoXXILNYKlUzoBgpB6iCzWdJMiP4FSnPofWqRPYfCuhjn DsutaIUFag3dfc0Tn4Uyz0a1at6iz.wWXgMaVY726.3OYfj2O.mMpDwGdtN1 oLd3d X-Mailer: YahooMailClassic/10.0.8 YahooMailWebService/0.8.100.260964 Date: Sun, 28 Mar 2010 14:42:00 -0700 (PDT) From: Pablo Marty Subject: please help me with RHIDE under DOSBox To: djgpp AT delorie DOT com MIME-Version: 1.0 Content-Type: multipart/alternative; boundary="0-2056094637-1269812520=:22585" Reply-To: djgpp AT delorie DOT com --0-2056094637-1269812520=:22585 Content-Type: text/plain; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable hello ladies and guys and Rugxulo I realised that to find the bugs in my game that only crashes sometimes und= er DOSBox, I have to run it from RHIDE under DOSBox, so that the RHIDE erro= r-detector will highlight the code lines where the errors (run time, someth= ing like overpass an array limit)=A0occured; under Windows it doesn't crash= but Allegro sound is not allowed,=A0that's why=A0I have=A0to make it run u= nder DOSBox, because the music sounds correctly=A0 When I try to run my program from the Run command it compiled all the files= perfectly, but at link moment, it said "Command line too long" ... I supos= se that I should change something in "Linker Options", but I have no idea, = .... does anyone of you knows? thank you Pablo=0A=0A=0A Yahoo! Cocina=0A=0AEncontra las mejores recetas con Yah= oo! Cocina.=0A=0A=0Ahttp://ar.mujer.yahoo.com/cocina/ --0-2056094637-1269812520=:22585 Content-Type: text/html; charset=iso-8859-1 Content-Transfer-Encoding: quoted-printable
hello ladies and guys and Rugxulo
I realised that to find the bugs in my game that only crashes sometime= s under DOSBox, I have to run it from RHIDE under DOSBox, so that the RHIDE= error-detector will highlight the code lines where the errors (run time, s= omething like overpass an array limit) occured; under Windows it doesn= 't crash but Allegro sound is not allowed, that's why I have = ;to make it run under DOSBox, because the music sounds correctly 
When I try to run my program from the Run command it compiled all the = files perfectly, but at link moment, it said "Command line too long" ... I = suposse that I should change something in "Linker Options", but I have no i= dea, .... does anyone of you knows? thank you
Pablo

=0A=0A=0A=0A

Encontra las mejores recetas con Yahoo! Co= cina.=0A
=0Ahttp://ar.mujer.yahoo.com/cocina/ --0-2056094637-1269812520=:22585--