X-Authentication-Warning: delorie.com: mail set sender to djgpp-bounces using -f From: Rugxulo Newsgroups: comp.os.msdos.djgpp Subject: Re: Status of DJGPP Date: Tue, 17 Mar 2009 23:07:07 -0700 (PDT) Organization: http://groups.google.com Lines: 44 Message-ID: References: <200903161615 DOT n2GGF4Wl014905 AT envy DOT delorie DOT com> NNTP-Posting-Host: 65.13.115.246 Mime-Version: 1.0 Content-Type: text/plain; charset=ISO-8859-1 Content-Transfer-Encoding: quoted-printable X-Trace: posting.google.com 1237356427 11757 127.0.0.1 (18 Mar 2009 06:07:07 GMT) X-Complaints-To: groups-abuse AT google DOT com NNTP-Posting-Date: Wed, 18 Mar 2009 06:07:07 +0000 (UTC) Complaints-To: groups-abuse AT google DOT com Injection-Info: o11g2000yql.googlegroups.com; posting-host=65.13.115.246; posting-account=p5rsXQoAAAB8KPnVlgg9E_vlm2dvVhfO User-Agent: G2/1.0 X-HTTP-UserAgent: Mozilla/5.0 (Windows; U; Windows NT 6.0; en-US; rv:1.9.0.7) Gecko/2009021910 Firefox/3.0.7 (.NET CLR 3.5.30729),gzip(gfe),gzip(gfe) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hi, On Mar 17, 8:54=A0pm, "Rod Pemberton" wrote: > "Rugxulo" wrote in message > > news:b4830750-4be1-4484-a97a-f31310b264c8 AT h20g2000yqn DOT googlegroups DOT com... > > > FreeDOS-32 kinda stagnated, but it compiles with DJGPP > > I would've been happy had they completed it. =A0They > were making a tremendous amount of progress, and then, nothing. They never even did officially release their latest / last work (beyond 0.005 or whatever), even after I asked 'em a while back. I think you can still find some of it via links on their mailing list. (Or maybe somebody can motivate 'em in e-mail, I dunno.) But I honestly never used it except once or twice as a lark, and I didn't try to run a full DJGPP setup in it or anything. > > MAME is another one (ever since 0.100). > > Lots of very useful code in MAME too, *BUT* it's license prevents it's us= e > for anything else... =A0 I don't use MAME anymore (StarROMS go bye bye), but it's cool at least. Not sure where they get the motivation, though. And I resent them killing *and* hiding the final 0.100 DOS port (which I only ... barely ... found recently). Oh, and AdvanceMame 0.106 for DOS recently got a surprise update (although it's still basically dead). Same for Raine. > There are also a number of games that have been open sourced that have go= od > graphics code, network code, etc., that could be used in an OS, say Duke > Nukem 3D, Rise of the Triad, and various Quake's and it's Linux derivativ= es. Most DOS games used a variety of compilers, so it's either trivial or not interesting enough (I guess?) for people to port to DJGPP. Even things that used to work have issues (Quake, Boom). Doom Legacy may or may not still support DOS/DJGPP, and Vavoom ended DOS support over a year ago. Not that I really care, but FreeDoom gives me a small reason (with DOSBox, of course). ;-)