From: Gecko23 Newsgroups: comp.os.msdos.djgpp Subject: Re: Win32 - OpenGL - Programming... Date: Mon, 04 Dec 2000 16:17:24 GMT Organization: Deja.com - Before you buy. Lines: 30 Message-ID: <90gg2b$4gk$1@nnrp1.deja.com> References: <908e5o$8buq$1 AT ID-37212 DOT news DOT dfncis DOT de> NNTP-Posting-Host: 63.52.227.218 X-Article-Creation-Date: Mon Dec 04 16:17:24 2000 GMT X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 5.0; Windows 98; DigExt) X-Http-Proxy: 1.0 x53.deja.com:80 (Squid/1.1.22) for client 63.52.227.218 X-MyDeja-Info: XMYDJUIDgk_2345 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com In article <908e5o$8buq$1 AT ID-37212 DOT news DOT dfncis DOT de>, "Gernot.Frisch" wrote: > Hi, > > Short problem: > > I have a class that uses Microsofts OpenGL.h windows.h and stuff... I want > to create a .lib file for the GNU-GCC, so I can redistribute my > source-headers and the lib of the implementation for my classes. I also use > DirectX for Input... > > So, how can I create GCC-compatible lib-files with GCC or VC6.0?? Well, first off I assume you realize that MS OpenGL will only do windows. A very good place to start looking is the MingW mailing list on EGroups (www.egroups.com). MingW is a native win32 port of GNU-GCC and some other tools. The folks there can definately help you generate the A type link libs, as well as help you in using MingW. (which you will need if you intend to use MS OpenGL since it only works on win. Well, you could also use Cygwin or LCC-WIN32, but that's up to you.) good luck. Sent via Deja.com http://www.deja.com/ Before you buy.