From: "Stefan Viljoen" Newsgroups: comp.os.msdos.djgpp Subject: Re: DJGPP no like vectors? Date: Wed, 15 Nov 2000 07:15:52 +0200 Organization: The South African Internet Exchange Lines: 33 Message-ID: <8ut64d$lr9$1@ctb-nnrp2.saix.net> References: <3a120ffd_1 AT corp DOT newsfeeds DOT com> NNTP-Posting-Host: psw53-ov2-p49.ec.saix.net X-Trace: ctb-nnrp2.saix.net 974265293 22377 155.239.161.49 (15 Nov 2000 05:14:53 GMT) X-Complaints-To: abuse AT saix DOT net NNTP-Posting-Date: 15 Nov 2000 05:14:53 GMT X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2314.1300 X-MimeOLE: Produced By Microsoft MimeOLE V5.00.2314.1300 To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com 23yrold3yrold wrote in message news:3a120ffd_1 AT corp DOT newsfeeds DOT com... > Hello. I'm having a problem with vectors in DJGPP (and Allegro). I'm making > a vertical shooter, and just for fun, I've been pumping up how many > enemies/bullets are on screen at once. All objects are stored in vectors of > pointers to them. If the vectors get too large, the program crashes. I don't Hmm - what do you mean? You mean the pointers get too large? A pointer can be of only one size - isn't it? The data it points to can vary in size, though. ? > know if it helps, but I've included results of symify; the reason I'm asking > this here is the presence of the dj_movedata error; this is a DJGPP thing, > correct (same with new2.cc)? Also, if someone could tell me if there's > anything further I can do with this mess of numbers (after symify) that > might help too... > > Thank you for any help. I have encountered something similar in trying to reference null and illegal pointers (deallocated their data but forgot to null them as an indication) before. You sure this isn't maybe what is happening? Stefan Viljoen http://home.intekom.com/rylan/