Date: Tue, 29 Aug 2000 10:18:14 +0300 From: licaon X-Mailer: The Bat! (v1.42c) UNREG / CD5BF9353B3B7091 Organization: Lycanthropy X-Priority: 3 (Normal) Message-ID: <485522454.20000829101814@go.ro> To: allegro AT canvaslink DOT com, djgpp AT delorie DOT com Subject: Re[2]: [AL] Raytracing In-reply-To: References: Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit Reply-To: djgpp AT delorie DOT com Errors-To: nobody AT delorie DOT com X-Mailing-List: djgpp AT delorie DOT com X-Unsubscribes-To: listserv AT delorie DOT com Precedence: bulk Hello Grzegorz, Monday, August 28, 2000, 8:16:21 PM, you wrote: GAH> On Mon, 28 Aug 2000, licaon wrote: >> i am looking for some raytracing sources, examples, docs...etc. GAH> Ranging from simple 3d engines to raytracers, this should get you busy for GAH> a life or two... GAH> http://cg.cs.tu-berlin.de/~ki/engines.html been there, done that! tnx man, but that was the first place i went searching, but no result, this list is mostly 3D-realtime-engines, and i want a frame-by-frame hi-quality raytracing, not really-fast-NO-quality...:((( GAH> Grzegorz Adam Hankiewicz gradha AT iname DOT com - http://gradha.infierno.org GAH> Other web pages: http://glub.ehu.es/ - http://welcome.to/gogosoftware/ -- Best regards, licaon mailto:licaon AT go DOT ro