From: "Edmund Horner" Newsgroups: comp.os.msdos.djgpp References: Subject: Re: Any game development team need a spare programmer? Lines: 26 X-Priority: 3 X-MSMail-Priority: Normal X-Newsreader: Microsoft Outlook Express 5.00.2919.6600 X-MIMEOLE: Produced By Microsoft MimeOLE V5.00.2919.6600 Organization: Paradise Net Message-ID: <967202562.140973@shelley.paradise.net.nz> Cache-Post-Path: shelley.paradise.net.nz!unknown AT 203-96-158-137 DOT tnt4 DOT paradise DOT net DOT nz X-Cache: nntpcache 2.4.0b5 (see http://www.nntpcache.org/) Date: Fri, 25 Aug 2000 23:24:14 +1200 NNTP-Posting-Host: 203.96.152.26 X-Complaints-To: newsadmin AT xtra DOT co DOT nz X-Trace: news.xtra.co.nz 967202582 203.96.152.26 (Fri, 25 Aug 2000 23:23:02 NZST) NNTP-Posting-Date: Fri, 25 Aug 2000 23:23:02 NZST To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Sure! What kind of games have you been working on? I have a current project, and maybe we can trade ideas and see what needs to be done. Edmund. "James W Sager Iii" wrote in message news:stdY8Va00UwF42A0V4 AT andrew DOT cmu DOT edu... > I'm just another crazy programmer at a loss of will to code an ENTIRE > goddamnned game by myself, but I want to code ALOT of a game. > I'd be delighted to look over works in progress if anyone has one and > needs help finishing. > My last project has over 4000 hours of coding to it, but the graphics > suck balls, and I hit a demoralizing snag regarding an impossible > rendering feature. > > In short, I have an ungodly amount of funtions laying around, in > addition to an abstract windows tool kit class designed in dos. UGH I'm > such a tool to the corporations. > > Maybe a bunch of psychotic fools who have no money can team up vs the man. > We got quality game play on our side at least. >