From: 1berto AT my-deja DOT com Newsgroups: comp.os.msdos.djgpp Subject: Re: Q: Serial port communication / Hardware interrupts Date: Sun, 23 Apr 2000 18:18:12 GMT Organization: Deja.com - Before you buy. Lines: 40 Message-ID: <8dveop$8ne$1@nnrp1.deja.com> References: NNTP-Posting-Host: 204.176.172.10 X-Article-Creation-Date: Sun Apr 23 18:18:12 2000 GMT X-Http-User-Agent: Mozilla/4.0 (compatible; MSIE 5.01; Windows NT 5.0) X-Http-Proxy: 1.1 x42.deja.com:80 (Squid/1.1.22) for client 204.176.172.10 X-MyDeja-Info: XMYDJUID1berto To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com You need a VxD under Windows 95/98 if you want reliable and fast communication. Take a look at http://www.wcscnet.com/cdrvvbro.htm. It is the fastest product on the market for serual com. In article , drososa AT pat DOT forthnet DOT gr wrote: > Hi > > I'm trying to interface with a hardware device though a serial port and get > something faster than win98 can offer. Looking over available sources/info it > seems that direct, interrupt based code can do the job. I already have > tried a windows api based library code (slow) and wrote a polling based > version with djgpp (still too slow). The async library mentioned in the faq > seems to compile fine but generates a locking memory error when I try it out > booting into DOS mode from the windows shut down menu. I'm checking out > now some old 16-bit code and wondering if I should go that way or persist > with djgpp. What are people's experience? Are there any more info/examples > besides the User's Guide on hardware interrupts? (Does anyone have that doc by > Alaric "dark art of writing djgpp hardware interrupts" somewhere? It is no > longer available at the site mentioned in the UG). > > Any suggestions/recommendations welcome. > > TIA > Sent via Deja.com http://www.deja.com/ Before you buy.