From: Nassim Bouayad-Agha Newsgroups: comp.os.msdos.djgpp Subject: Djgpp,Nasm and DPMI Date: Fri, 03 Mar 2000 16:06:15 +0100 Organization: Wanadoo, l'internet avec France Telecom Lines: 10 Message-ID: <38BFD4E7.2FDD@wanadoo.fr> NNTP-Posting-Host: xannecy-1-2-245.abo.wanadoo.fr Mime-Version: 1.0 Content-Type: text/plain; charset=us-ascii Content-Transfer-Encoding: 7bit X-Trace: wanadoo.fr 952095990 22601 193.250.220.245 (3 Mar 2000 15:06:30 GMT) X-Complaints-To: abuse AT wanadoo DOT fr NNTP-Posting-Date: 3 Mar 2000 15:06:30 GMT X-Mailer: Mozilla 3.04Gold (Win95; I) To: djgpp AT delorie DOT com DJ-Gateway: from newsgroup comp.os.msdos.djgpp Reply-To: djgpp AT delorie DOT com Hello,I have two important questions : 1-I'm tottaly new with DPMi programming and protected mode,and I have a lot of difficulty to understand the functions and the changes due to the protected mode with assembly language(Nasm).Can someone give me the URL of a good tutorial,or something else. 2-I'm Re-writing my sprite routine in ASM with Nasm,but I don't know how to correcly get the SEGMENT:OFFSET of my sprite buffer.Can someone help me? Thank you, Nassim Bouayad-Agha.