From: Damian Yerrick <MYNAMEISd_yerrick AT hotmail DOT comNO2CANNEDHAM>
Newsgroups: comp.os.msdos.djgpp
Subject: Re: Allegro and random numbers.
Organization: Pin Eight Software  http://pineight.8m.com/
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NNTP-Posting-Date: Mon, 14 Feb 2000 08:01:10 GMT
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Date: Mon, 14 Feb 2000 08:01:10 GMT
To: djgpp AT delorie DOT com
DJ-Gateway: from newsgroup comp.os.msdos.djgpp
Reply-To: djgpp AT delorie DOT com

On Sun, 13 Feb 2000 10:00:09 +0200, Eli Zaretskii <eliz AT is DOT elta DOT co DOT il>
wrote:

>
>On Thu, 10 Feb 2000, Damian Yerrick wrote:
>
>> >For comparison, `rand' has a period of at least 2^31, and `random' has 
>> >much larger period.
>> 
>> But will these PRNGs have the same sequence on all platforms?
>
>No, not unless you use the same sources for `rand' and `random' on all
>platforms.  If you use different library sources, the random series
>will be different.

So I can include DJGPP's random() (with the ad clause removed) in my
GPL'd game, and it will work on other 32-bit compilers?  What about
collisions with other compilers' libc, or do they all give modules
(*.o*) precedence over libraries (*.lib, *.a)?

-- 
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